SmartlyDressedGames / Unturned-3.x-Community

Community portion of the Unturned-3.x repo. If you have access to the source code you can find it here:
https://github.com/SmartlyDressedGames/Unturned-3.x/
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How to modify workshop on the server side? #4422

Closed Lancer-TG closed 1 month ago

Lancer-TG commented 1 month ago

I remember a command to change id of workshops items so you can fix conflicts yourself Works for other things like player dmg or vehicle speed? Any weird problems for players like they cant use/see the modified items?

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SDGNelson commented 1 month ago

Items and vehicles do have an older option Bypass_Hash_Verification which disables kicks if they mismatch - I suspect this is what you're thinking of.

ItsRodrigoAl commented 1 month ago

Items and vehicles do have an older option Bypass_Hash_Verification which disables kicks if they mismatch - I suspect this is what you're thinking of.

@SDGNelson This does work for vanilla items as well on servers? and if not, you could make it possible? With this we could change some vanilla items stats without workshop but also showing its real stats when right clicking on it (lets say, changing the Maplestrike damage to 32 and adding the Bypass_Hash_Verification will work well without changing to default stats after starting the server or kicking the players of the server?)

GazziFX commented 1 month ago

@SDGNelson This does work for vanilla items as well on servers? and if not, you could make it possible? With this we could change some vanilla items stats without workshop but also showing its real stats when right clicking on it (lets say, changing the Maplestrike damage to 32 and adding the Bypass_Hash_Verification will work well without changing to default stats after starting the server or kicking the players of the server?)

Nah, it wont show real stats unless you configure it the same way on client, for damage change you can use plugins, they wont affect hash

SDGNelson commented 1 month ago

Yes, GazziFX's answer is correct.