Closed hyjhkt closed 5 days ago
Isolate the asset in question by using a test server. If you have the asset spawned in and equipped then you'll know it is the violating asset.
This is important because having the .DAT of the asset could help with figuring out what line is either missing or misconfigured.
Although it could simply be a small mistake made by Nelson, although I'd vote for something related to the DatDictionary.
Thanks for the report! Looking at the related code nothing immediately jumps out at me as potentially causing the null reference exception. Is it with a custom magazine or a vanilla explosive magazine?
Tested with vanilla explosive magazine and explosive arrow without issue, but feel free to comment and I'll re-open.