It was brought to my attention by asineth0 that the server logs for the vanilla game show IPs due to BattlEye.
People consistently post logs for the official discord and other community hubs to receive support. If the owner of a large server posted their logs in/on one of those sites and had bad blood with someone, that someone could potentially attack the most active players on that server. I believe we've been promoting the posting of logs on UO for a very long time.
I'm not sure what the solution could be for this, whether it be a separate debug log for more obvious problems like exceptions and errors or simply putting BattlEye logs in a separate file.
It was brought to my attention by asineth0 that the server logs for the vanilla game show IPs due to BattlEye.
People consistently post logs for the official discord and other community hubs to receive support. If the owner of a large server posted their logs in/on one of those sites and had bad blood with someone, that someone could potentially attack the most active players on that server. I believe we've been promoting the posting of logs on UO for a very long time.
I'm not sure what the solution could be for this, whether it be a separate debug log for more obvious problems like exceptions and errors or simply putting BattlEye logs in a separate file.