Closed delmain closed 5 months ago
Are you sure you were testing with unstable branch? It's fixed on there already. The patch hasn't been pushed out yet (I'm doing some testing now, along with 1 more bugfix) so it's not fixed on steam. Master branch is also kept up to date with the steam version, which means it's not fixed on there either.
Oh you're right, they changed the name again. Alright, it's fixed in the next update. Thanks!
Describe the bug The patch that Vehicle Framework has for Roads of the Rim needs to be updated. Mlie re-structured some code and the class name changed.
To Reproduce Steps to reproduce the behavior:
Screenshots N/A
Additional context I reported a bug with RotR that had to do with Regrowth:Core, and in the process of fixed that bug, they restructured a bunch of patch classes, so I feel bad about breaking this patch here.
The new method that needs to be patched is
"RoadsOfTheRim.HarmonyPatches.Alert_CaravanIdle_GetReport"
. I checked out master, changed this target inCompatibility_RoadsOfTheRim.cs
and recompiled and the patch is working as expected. The only thing that changed is the class name.Mlie's PR that has the changed class name: https://github.com/emipa606/RoadsOfTheRim/commit/f581b5f0bc877042851917ab2b1233e444a52efa#diff-0e6f27844778da8e546319cc24da1bfa232f149b27dbd487030ee1d4f22dc0f1