Assumptions / Preconditions:
The game has a movement system supporting initial dashes and running.
Outcomes / Postconditions
The player can quickly change the direction of a dash from inputting a dash in the opposite direction soon after the start of the dash.
Normal Scenario
The player dashed in a certain direction, and then flicks the stick in the opposite direction of the dash before the original dash in complete. This process can be completed indefinitely.
Assumptions / Preconditions: The game has a movement system supporting initial dashes and running.
Outcomes / Postconditions The player can quickly change the direction of a dash from inputting a dash in the opposite direction soon after the start of the dash.
Normal Scenario The player dashed in a certain direction, and then flicks the stick in the opposite direction of the dash before the original dash in complete. This process can be completed indefinitely.
Error Conditions N/A