Closed guillermofbriceno closed 4 months ago
Got a draft that loads from the resource folder. So we can create a folder for an item with generic sounds. Each of these will be load when the appropriate action is used. There is also a fallback generic option. It requires exact naming in the folder structure. Gonna make it a bit more bullet proof and roll it out to all actions.
Add an intuitive way to assign sound clips either a pickup, inspect, or use sound.