Closed msparkles closed 2 years ago
Hello @Mg138! According to the mod page on CurseForge, the license seems to be MIT. Since I'm not part of the dev team, I recommend that you wait for an official answer or that you contact directly the mod owner concerning that matter.
I would strongly recommend against any porting right now as this will be greatly rewritten soon and may even include a fabric release.
it's already ported, rewritten as you may expect, and using some datagen fuckery it's under MIT iirc
Can you link it for me?
Oh, I also discarded a few features, as they're either broken or so badly written I can't make sense of it. But the chemicals are all there
Oh, I also discarded a few features, as they're either broken or so badly written I can't make sense of it. But the chemicals are all there
This is true. I'm currently completely rewriting Alchemistry because it's in a poor state. I will be rewriting ChemLib too. When I do start that rewrite, I am indeed changing the license from MIT to something slightly more restrictive. Open source still of course.
Good luck, I could give a hand if you'd like.
ChemLib is currently licensed "All Right Reserved" which means technically you can't make a modified copy or distribute it. I'm looking into changing the licenses to make that possible, but with a caveat about publishing to anywhere (CurseForge). I would only want high quality code and someone I can work with to be able to publish. For now, I'm going to decide that there shouldn't be any publicly distributed forks of ChemLib. I just wanted to let you know.
If you want to work together on a Fabric port, join the Discord.
Eh.. Where's the Discord?
Nvm, googled the project Smashing Mods and found it
What is the license for the code (and maybe the assets)? I'm planning on porting the mod to Fabric + using Kotlin, and most of the code will have the same signature and naming. What is the license for your stuff? What should I add as Author?