What steps will reproduce the problem?
1. I deployed game as applet (I made sure to include the paths to
gdx-freetype.jar and gdx-freetype-natives.jar in the applet parameters, and
then I jarsigned everything)
2. Libdgx refuses to load the native dll's out of gdx-freetype-natives.jar
3. I moved the natives into the gdx-freetype.jar
4. Applet loads the natives, but then immediately crashes the VM dead. The
console window even disappears, that's how dead the VM is killed.
5. I turned off freetype and replaced the fonts with bitmapfonts in the game,
and the applet loads and runs fine.
What version of the product are you using? On what operating system?
Windows 7 - 64bit - Chrome 17.0.963.83 m - Java version 6 update 24 (build
1.6.0_24-b07
Original issue reported on code.google.com by paulklem...@gmail.com on 3 Apr 2012 at 7:09
Original issue reported on code.google.com by
paulklem...@gmail.com
on 3 Apr 2012 at 7:09