Please put the libGDX SpriteBatch class behind an interface. This will allow us
to more easily unit-test our code, without worrying about dependencies on the
libGDX code.
Original issue reported on code.google.com by alibhai....@gmail.com on 14 Jun 2013 at 11:37
Original issue reported on code.google.com by
alibhai....@gmail.com
on 14 Jun 2013 at 11:37