Closed yuyiken closed 1 year ago
Players min is set to start the game, and players max is maximum of players in teams.
Is impossible that with 10 players game won't start, the logic is:
For ready system
if (PlayerCount[1] >= PlayersMin)
For timer system
auto NeededCount = (PlayersMin - gMatchUtil.GetPlayers(true, true).size());
if (NeededCount)
What is the logic to set needed players to 9 to start a game? It will start unbalanced teams!!
Anyway if you still need this, there is fixed https://github.com/SmileYzn/MatchBot/actions/runs/4852019156
I thought it would be better do it with same variable thats why i asked. Anyways thank you.
Hi,
How suppose to work mb_players_min and max?
So if I have it like that mb_players_min = 9 & mb_players_max =10
if I have 9 players the game starts but if i have 10 it wont start
video