Open nixigaj opened 3 weeks ago
For those that want to create Wayland native games using winit with the option to disable V-sync, my guess is that the tearing protocol would need to be implemented here first. There isn't really a lot of documentation about it right now though.
I'm 99% sure it should be done in mesa/video driver directly. It could also be done in softbuffer directly if you want it for shm drawing.
shm
So implementing it here is not really required.
For those that want to create Wayland native games using winit with the option to disable V-sync, my guess is that the tearing protocol would need to be implemented here first. There isn't really a lot of documentation about it right now though.