Closed mattysaurus closed 1 year ago
Here is a photo of glitch.
I haven't been able to reproduce this on snt, but it looks very similar to the ff6 dma bug. If I skip the DMA at $C2DA12 during the shop transition in an emulator I get the exact same tile pattern. The DMA writes new sprite data at VRAM (byte address) $4000 for the shop.
I was able to hit the problem on snt with the attached zip with floating bps patch to ff5 jp on a SD2SNES with all the options disabled in the SD2SNES menu. It only happened on the snt 4.9 (non-JB) firmware for me. I couldn't hit it on 6.9, but I think it still has the bug. Just go in and out of the shop menu a few times until the sprites are messed up.
CRC-32: C1BC267D SHA-256: C6858D5C02894A6CC71F4DD452C7F288B319D1952CA56FDB185B4BF5E26244A2
Looks like the same problem as ff6: https://github.com/SmokeMonsterPacks/Super-NT-Jailbreak/issues/27. DMA sending over the sprites to VRAM ends early and all the stale tile data from before the shop menu is used. Trigger on the $420B write at $C2DA12 or the spurious(?) read at what I think is $0E8003 or $CE8003. I ran out of probes to get the upper bank bits. Can hopefully fix that and get some more address bit and other control signals soon.
Tested on JB7.0 using JP ROM patched with redacted173's patch above. Did not hit the bug. (Have not tried with the vanilla ROM, though.)
@mattysaurus can you reproduce on latest JB version?
@redacted173 can you see if it is reproducible on the latest official firmware update from today?
I can't reproduce the bug on SNT firmware 5.1.
Closing this issue. @mattysaurus let us know if you experience this issue again with https://www.analogue.co/support/super-nt/firmware/5.1
Firmware 4.9, No-intro Japanese rom and GBA script romhack
Expected behavior: When entering a shop (Tule, for example) and talking to the shopkeeper, both the cursor and character sprites appear as expected.
Actual behavior: Occasionally, randomly, the cursor hand graphics are garbled and the character sprites when browsing weapons and armor are garbled as well.
Steps to reproduce the problem
Enter a shop and speak to a shopkeeper. You may have to enter or exit the shop menu several times. It should appear at least once every dozen times. Sometimes much more often. Interestingly, I could not replicate the issue when the Region was selected as PAL (of course the game plays more slowly this way).
ROM name and hash value
Final Fantasy V (Japan).sfc No-Intro
firmware
relevant Super Nt settings
Does not occur when set to PAL