Smolderforge / issues

Issue tracker for the OLD Smolderforge core. No longer in use since we have migrated to a cmangos-tbc based core.
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Totems melee miss #156

Open henhouse opened 9 years ago

henhouse commented 9 years ago

Original report by Evolve (Bitbucket: 557058:03ea6709-a372-43c1-8350-a79e8ec4eb23, ).


Im missing to totems too much, especially as priest without melee hit rating. (no i wont socket melee hit rating on priest, same as spell pene which had 0% influence) Totems are missing on melee hit... They shouldnt. They cant miss, resist, parry, block, dodge.

Wep skill: full, but weps always behaved as if they were max anyway.

henhouse commented 9 years ago

Original comment by robinsch (Bitbucket: 557058:7b4ba258-56d4-4a22-97ec-575fd57d4885, GitHub: robinsch).


Post proof.

henhouse commented 9 years ago

Original comment by Evolve (Bitbucket: 557058:03ea6709-a372-43c1-8350-a79e8ec4eb23, ).


https://www.worldofcorecraft.com/content/can-totems-be-missed My mace on retail for my priest was at around 250/350 and I never missed totems. I'm pretty sure your actual weapon skill doesn't even matter in PvP.

--Schaka

henhouse commented 9 years ago

Post proof? Stop being a dumbass. Find evidence to support a god damn caster should need to gem hit rating to hit a fucking totem.