Closed SmylerMC closed 3 months ago
Implement "pythonic" features for regions.
E.g.
region = Region(0, 0, 0, 10, 10, 10) stone = BlockState("minecraft:stone") region[0, 0, 0] = stone # Array-like region access stone in region # True region.replace(AIR, stone)
Implement "pythonic" features for regions.
E.g.