I want to be able to use this for my future reverse engineering projects, and a lot of older games use paletted sprites so it would be beneficial to pack support into the engine by default so I don't have to rewrite the same sprite loading function 5 times(so far I have copy-pasted the same code to convert Doom, Nitemare 3D, and Fallout 1 paletted images)
I want to be able to use this for my future reverse engineering projects, and a lot of older games use paletted sprites so it would be beneficial to pack support into the engine by default so I don't have to rewrite the same sprite loading function 5 times(so far I have copy-pasted the same code to convert Doom, Nitemare 3D, and Fallout 1 paletted images)