A prototype project for third person combat. Contains basics for player movement, camera, animations, combat, enemy AI, user interface, sound effects, and background music.
not needed anymore. the main thing i had in mind from this was the code to switch between root motion. but now that's implemented in the locomotion component.
not needed anymore. the main thing i had in mind from this was the code to switch between root motion. but now that's implemented in the locomotion component.