A prototype project for third person combat. Contains basics for player movement, camera, animations, combat, enemy AI, user interface, sound effects, and background music.
While in figth enemy can become bacstab victim showing aim for it. But actually you cannot backstab in fight because enemy keep moving while you play backstab animation.
Solution
Add additional check for backstab victim that it not in aggro state.
Problem
While in figth enemy can become bacstab victim showing aim for it. But actually you cannot backstab in fight because enemy keep moving while you play backstab animation.
Solution
Add additional check for backstab victim that it not in aggro state.