Describe the solution you'd like
Spend the turn running away from nearest entity, unless no entities are nearby. Different to #201 by applying to all entities.
Specify the Feature's requirements
Add a list of statements that can only be true or false that detail the functionality required for the feature.
Describe the solution you'd like Spend the turn running away from nearest entity, unless no entities are nearby. Different to #201 by applying to all entities.
Specify the Feature's requirements Add a list of statements that can only be true or false that detail the functionality required for the feature.
Additional context Relies on #172