Snayff / notquiteparadise

Possibly, one day, a roguelike.
https://snayff.github.io/notquiteparadise/
MIT License
18 stars 9 forks source link

Affliction: Terrified #202

Open Snayff opened 3 years ago

Snayff commented 3 years ago

Describe the solution you'd like Spend the turn running away from nearest entity, unless no entities are nearby. Different to #201 by applying to all entities.

Specify the Feature's requirements Add a list of statements that can only be true or false that detail the functionality required for the feature.

Additional context Relies on #172