Also an issue in base lua cutscenes. Golden and regular berries (and presumably keys, though those are not yet tested) don't persist through teleports though they should. Current code for tps is just a copy of the Lua Cutscenes impl so it inherits the bug from there, will update this issue if it is fixed in Lua Cutscenes.
Also an issue in base lua cutscenes. Golden and regular berries (and presumably keys, though those are not yet tested) don't persist through teleports though they should. Current code for tps is just a copy of the Lua Cutscenes impl so it inherits the bug from there, will update this issue if it is fixed in Lua Cutscenes.