Closed SzotsGabor closed 2 years ago
Hi, Thanks for the issue and sorry for the late reply. I have awknowledged this issue, and I think it's probably a bug in Null Move Pruning. I will fix it ASAP. Thank you!
I think it is working now. It can mate with Rook & King even with 1 second left. Feel free to reopen if it still doesn't work. Thanks so much.
Fine but where are the new binaries? I can see there are some in the master but they are called v0.2 even if I can see some size difference. If you release the fixed version I think it is a good idea to name it differently, e.g. 0.2.1 (if there are no other changes besides the null move fix).
Oh, oops. I forgot to update the binaries in the bin folder... I will do it later today, and I will probably name it 0.2.1 or something. Thanks!
I compiled new binaries for v0.2.1 (still in the binaries folder -- you can find different versions by looking back to the commit history so I didn't store previous binaries in it.) Can you try again?
I'm going to try it at a later time, at the moment I am busy with other engines.
Absolutely no problem, thanks!
Here is a game from my ongoing tournament:
[Event "Avalanche 0.2 64-bit - Apr 10"] [Site "Szentendre"] [Date "2022.04.11"] [Round "14"] [White "Anka 0.6.0 64-bit"] [Black "Avalanche 0.2 64-bit"] [Result "1/2-1/2"] [ECO "A10"] [Opening "English"] [Time "11:47:51"] [Variation "1...g6 2.g3"] [TimeControl "120+1"] [PlyCount "262"]