SnowflakePowered / librashader

RetroArch Shaders for All
Mozilla Public License 2.0
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Remove dxil.dll requirement for d3d12 #58

Closed chyyran closed 4 months ago

chyyran commented 4 months ago

Many D3D12 backends only need SM5.1 so they use FXC rather than Dxc to compile..

We can fakesign our SM6.0 blobs instead

https://github.com/chyyran/DirectXShaderCompiler/commit/7a0138d6eab5ce712e6dc70d3dc200eb2193574f