Open chyyran opened 4 months ago
Fixes #61
This implements a spirv-to-dxbc pipeline for D3D11, possibly bypassing HLSL -> Fxc completely for compilation of shaders on par with Vulkan speeds
Fixes #61
This implements a spirv-to-dxbc pipeline for D3D11, possibly bypassing HLSL -> Fxc completely for compilation of shaders on par with Vulkan speeds