Snownee / TextAnimator

https://www.curseforge.com/minecraft/mc-mods/text-animator
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Effects don't apply to combined/processed text. #13

Closed ZeroLevels closed 1 year ago

ZeroLevels commented 1 year ago

Mod loader

Forge

Minecraft version

1.20.1

Mod version

2.0.1

Modloader version

47.1.47

Modpack info

No response

If bug:

If bug: The latest.log file

(There are no errors in the log, it just doesn't function as expected)

Issue description

Admittedly, I don't know if this is a limitation or something that can be fixed. Affects applied to certain things work, but they mess up too.

Combined things, like sliding options (e.g. FOV), seem to show the closing tag on the animation while still functioning. This happens on things such as "Attack Speed" in weapon tooltips and the like as well. derpt

I was trying to make a cutesy, cartoony kinda feel, and liked the shaky font for it. So I made a quick edit to the entirety of the default en_us language file. If you wanna use it to see what is/isn't working, here's that as well in resourcepack form. shaky_font_RP.zip

Snownee commented 1 year ago

unfortunately, this is the vanilla's behavior. the same applies to '§', for example:

/tellraw @a {"translate":"","fallback":"\u00a71test%stest","with":[{"text":"123"}]}

result:

image

batch replacement does not work here.