when halo tries to join a server that hosts a map the client does not have, it will display a missing map error in the UI, but then immediately quit afterwards with no input.
This could be handled by instead sending the event to go back one menu in the UI rather than quitting, making it work like Custom Edition.
when halo tries to join a server that hosts a map the client does not have, it will display a missing map error in the UI, but then immediately quit afterwards with no input.
This could be handled by instead sending the event to go back one menu in the UI rather than quitting, making it work like Custom Edition.