SnpM / LockstepFramework

Framework for lockstep RTS, TD, and MOBA games.
MIT License
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Is this physics engine worked on X-Y plane? #146

Closed cdm456852 closed 6 years ago

cdm456852 commented 6 years ago

Is this physics engine worked on X-Y plane?

SnpM commented 6 years ago

Yup!

On Saturday, March 31, 2018, cdm456852 notifications@github.com wrote:

Is this physics engine worked on X-Y plane?

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cdm456852 commented 6 years ago

I want to know what kind of protocol this framework use, TCP UDP R-UDP KCP?

SnpM commented 6 years ago

Lockstep Framework doesn't handle connections. LockstepNetworkManager.cs is virtualized and assumes that bytes come and go correctly. You can use Photon, Darkrift, Force, and other networking solutions for transport of those bytes.

On Saturday, March 31, 2018, cdm456852 notifications@github.com wrote:

I want to know what kind of protocol this framework use, TCP UDP R-UDP KCP?

— You are receiving this because you commented. Reply to this email directly, view it on GitHub https://github.com/SnpM/LockstepFramework/issues/146#issuecomment-377767178, or mute the thread https://github.com/notifications/unsubscribe-auth/AHXqp4kE1drWD4xW-LGbJiZIBbjLLB8Sks5tkHpUgaJpZM4TCtdq .

cdm456852 commented 6 years ago

Thank you so much.