Closed sooonism closed 8 years ago
Yeah, LSBody.Priority
On Thu, Jul 14, 2016 at 11:53 PM, Sooon notifications@github.com wrote:
Is there a way to set an avoidance priority? Just like how it works in Unity3d Navmesh Agent. The high priority agent in away can push low priority agent. And the low priority agent will have to find other path if high priority agent is in a way.
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There are no Priority in Inspector. Do you mean base priority? I tried to change it but it seems like nothing happen.
OK, I found it. Strange that it did not show up in Inspector even it is public.
Is there a way to set an avoidance priority? Just like how it works in Unity3d Navmesh Agent. The high priority agent in away can push low priority agent. And the low priority agent will have to find other path if high priority agent is in a way.