Closed maxin0628 closed 8 years ago
Ah, thanks for notifying me. Going to fix this soon.
On Wed, Aug 24, 2016 at 9:21 AM, maxin0628 notifications@github.com wrote:
Hello John,
I uses this framework in mobile game, as issue title describe, when I checked performance via profiler, I found this function had been called in a huge number and making a gc allocate frequently.
This may be not an "issue" for desktop, but this count of gc impacts frame rate dramatically on mobile devices, I've researched it for a while, but can't find a solution, could you please take a look at this function, and give some advice?
thanks Johnson
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Big thanks!!! Silky smooth on mobile phone now!
Hello John,
I uses this framework in mobile game, as issue title describe, when I checked performance via profiler, I found this function had been called in a huge number and making a gc allocate frequently.
This may be not an "issue" for desktop, but this count of gc impacts frame rate dramatically on mobile devices, I've researched it for a while, but can't find a solution, could you please take a look at this function, and give some advice?
thanks Johnson