While there's no complete evidence for it, I am increasingly of the opinion that ClassID is two bytes, as every time I've seen a ClassID in the hex (character blocks, chapter history blocks), it has a 00 after it. This issue is to stand in for the eventual change if I decide to go through with it.
While there's no complete evidence for it, I am increasingly of the opinion that ClassID is two bytes, as every time I've seen a ClassID in the hex (character blocks, chapter history blocks), it has a 00 after it. This issue is to stand in for the eventual change if I decide to go through with it.