Closed Eleiyas closed 5 years ago
so, nearly all the machines and GUIs now work for Thermal Expansion and fit the overall theme of this resource pack. might not be 100% perfect, but it's about what I can manage with my limited skill-set.
I'd say this mod is about 80% done at this point.
still having issues with imported textures from CoFH core, but might just be on my end and has nothing to do with what I've done here.
now added what I had for EnderIO mod.
Final Update with everything I've added/fixed/downloaded for Soartex 1.12.2.
I do have some textures for Mekanism machines, but they need some serious sorting/re-naming, etc... which I don't have time for right now.
"Fixed" Mekanism textures. Also includes "alt textures" that I had in my release. Factories are completely broken as only 3 textures exist per upgrade, although there are actually like 12 different factories per type in the mod now.
None of the mekanism ore, metal blocks, ingots and dusts need textures. They are textured via soartex_base they need removing.
Also at this point this all needs breaking down to separate requests for each mod. All these commits are making it a nightmare to review and comment fixes and/or changes.
None of the mekanism ore, metal blocks, ingots and dusts need textures. They are textured via soartex_base they need removing.
Also at this point this all needs breaking down to separate requests for each mod. All these commits are making it a nightmare to review and comment fixes and/or changes.
alright. I'll have to delete my fork and re-start as I've done too much to remember what to undo.
Added in all remaining BC7 textures I had
Added in full Thermal Expansion mod (edited as requested)