Closed NJM1564 closed 1 month ago
Loool yep I noticed that On Forgecraft as well! I have a fix in dev, but have some things to clean up first before pushing a new build. I also noticed the dark viewer letting light in.
I kinda wish there was a way to toggle the light on and off. It would be an awesome way to disable spawners.
I'll look into it again. The last time I did, the calculation for light was a little slow and a bit hesitant to give that redstone toggles here. But maybe
Just throwing in a bit of half blind coding idea here but, Perhaps create a control block for it. Once placed it checks connected glass and calculates a cubic light volume for it. That should be simple to toggle on and off. Just a bit of data stored in one cube shouldn't cause much problems unless massively over used. But no more than a chest would. Or use the preexisting multi block code for it. No idea how hard that would hit the system though.
It is the lighting engine that is not the cleanest thing the world. The illumination field will prob serve mlst of the purpose of shat you want, but even it controlled by redstone I am having troubles with mc behaving smoothly to my standards
Fixed in new version coming out today.
Mod Title
XyCraft World
Minecraft Version
1.21.0
Severity
Odd Results
NeoForge Version
21.0.117 Mod version: Dark Phantome Glass Viewer Pack All the mods 10 10-0.19
Describe the Suggestion
The Dark Phantome Glass Viewer should probably not be emitting light.
Reproduction Steps
Place Dark Phantome Glass Viewer and let there be light.
Screenshots and Videos
Additional Context
No response