It would be super cool if we could have the scaling spells (ie. 1d8 damage per caster level) be able to easily use the actor stats in the damage formula.
Right now, as an example for Howl of Light, you can put something like @actor.system.details.level into the formula
This grants the correct result during the roll
However looks a bit suspect in the chat message for the spell.
In addition, the system doesn't have any facility for automatically applying that damage to a target, with no real way to specify this is a damage roll in the spell.
It would be super cool if we could have the scaling spells (ie. 1d8 damage per caster level) be able to easily use the actor stats in the damage formula.
Right now, as an example for Howl of Light, you can put something like![image](https://user-images.githubusercontent.com/5915880/214132714-03542c96-fa63-43bf-8f5b-6d15251d9222.png)
@actor.system.details.level
into the formulaThis grants the correct result during the roll![image](https://user-images.githubusercontent.com/5915880/214132903-96c40dd6-23b6-4cac-b6eb-2b6530b133f9.png)
However looks a bit suspect in the chat message for the spell.![image](https://user-images.githubusercontent.com/5915880/214132988-92df9c5f-54d0-4de8-8a5b-79f1ee956847.png)
In addition, the system doesn't have any facility for automatically applying that damage to a target, with no real way to specify this is a damage roll in the spell.
It would be cool if
@actor.level
) instead of the fully qualified@actor.system.details.level
path. See 5e'sgetRollData
for a possible implementation idea