Open FiePaw opened 1 year ago
From your Wiki, the Extension method does not seem to work. Grab the jar, place in extensions, no change to the appearance of slimefun items or the appearance of the interface. Items such as the backpack, energy and cargo nodes etc still display the player head replacement model. I'm not sure if this ties in to the items.yml from the java slimefun folder listing all items as 0 or not.
Using the deprecated mappings method, copy across all the files from your listed custom mappings. but the link provided at https://ci.opencollab.dev/job/GeyserMC/job/Geyser/job/feature%252Fextensions/ for the plugin to use custom mappings is broken, 404'd.
I am using geyser-spigot with floodgate on version 20.40 I believe.
I would also like to add that I have created the manifest.json correctly, bedrock recognizes the pack and does not throw any errors when applying it.
You need a Standard Slimefun installation, maybe you forget to add the ítem-models.yml to your Slimefun installation, get it from XmikuX's repo
Using that item models has made no difference to the Bedrock appearance. Not even the UI is changed. In fact using that item models has created an issue where you cannot even open the guide.
Using that item models has made no difference to the Bedrock appearance. Not even the UI is changed. In fact using that item models has created an issue where you cannot even open the guide.
get a new guide. the old guide stops working after the change you can get a new one with /sf guide
Did it work? @Montiness
@Samplayz2007 sorry no it didn't. Funnily it works fine for java edition, not too many missing textures there. With bedrock Where the items on wall are capacitors for energy storage
so many missing textures
What do you mean this doesn't work? I'm using it currently on Geyser Bungeecord.