Closed Aghost917 closed 4 months ago
Yes. This has been a long-standing bug. I’ve not found a workaround.
Orca bot: this issue is stale because it has been open for 90 days with no activity.
Orca bot: This issue was closed because it has been inactive for 7 days since being marked as stale.
I'm unfamiliar with this codebase, but I believe that
this->apply_conical_overhang();
has to be above
apply_mm_segmentation(...
in PrintObjectSlice.cpp
i.e.
this->apply_conical_overhang();
// Is any ModelVolume MMU painted?
if (const auto& volumes = this->model_object()->volumes;
m_print->config().filament_diameter.size() > 1 && // BBS
std::find_if(volumes.begin(), volumes.end(), [](const ModelVolume* v) { return !v->mmu_segmentation_facets.empty(); }) != volumes.end()) {
// If XY Size compensation is also enabled, notify the user that XY Size compensation
// would not be used because the object is multi-material painted.
if (m_config.xy_hole_compensation.value != 0.f || m_config.xy_contour_compensation.value != 0.f) {
this->active_step_add_warning(
PrintStateBase::WarningLevel::CRITICAL,
L("An object's XY size compensation will not be used because it is also color-painted.\nXY Size "
"compensation can not be combined with color-painting."));
BOOST_LOG_TRIVIAL(info) << "xy compensation will not work for object " << this->model_object()->name << " for multi filament.";
}
BOOST_LOG_TRIVIAL(debug) << "Slicing volumes - MMU segmentation";
apply_mm_segmentation(*this, [print]() { print->throw_if_canceled(); });
}
It appears to fix this bug in the few models I've tested so far.
@SoftFever Can we get this re-opened and looked at again? This is still an issue as of today.
This is still an issue as of today.
I believe the fix I posted above was merged in #6896
Awesome, great stuff! Apologies for the unnecessary tag. I must have missed that PR when searching.
What's very odd is that the second color object doesn't start until layer 103 (20.6mm), but the slicer is projecting that object's shadow all the way down to the bottom layer and its color is interlocked with the other color all the way down.
Is there an existing issue for this problem?
OrcaSlicer Version
2.0.0-Beta
Operating System (OS)
Windows
OS Version
Windows 11 22H2
Additional system information
No response
Printer
Bambu Labs P1S
How to reproduce
Import the STL file, use the paint tool on the STL, and turn on Make Overhangs Printable.
Actual results
For some reason, it just adds color all the way to the build plate instead of starting at the layer height of the color change.
Expected results
Project file & Debug log uploads
Rubber_Duck.zip
Checklist of files to include
Anything else?
No response