Allowing multiple games on one NLS -
Not hosts, but completely separate games, some may have very few hosts, or be accessed rarely, so theres no need for multiple separate nls.
So it'l be something like this:
Might be unsafe if client 'tinkers' with code though, being able to call games list from a different game, secret pass for each or some other security check might need to be thought of.
Allowing multiple games on one NLS - Not hosts, but completely separate games, some may have very few hosts, or be accessed rarely, so theres no need for multiple separate nls. So it'l be something like this:
Rather than the current:
Might be unsafe if client 'tinkers' with code though, being able to call games list from a different game, secret pass for each or some other security check might need to be thought of.