Open vegabook opened 1 month ago
Thanks! I am not much experienced in graphical art, but I do love working around patterns, and procedural/digital art. I don’t think it would be possible for me to delve fully into ‘work’ right now, but I would love to hear more about it. Would you care to elaborate?
Hi Soham ,
So my name is Thomas Browne. I am vegabook on Github as you probably saw.
I'm super interested in digital art and I want to create a logo based on it, in 3d, using patterns like I saw on your site.
Basically I saw what looked like curves (beziers?) and I wanted to know if the same technique might be used to draw a logo?
I'd be happy to pay you freelance (no pressure - work at your own rate) to investigate how that might be done, if you're interested. If you're are interested in principal, why don't we do a quick call?
let me know!
Either way great stuff. Love the tesseract too.
Thomas
On 15 Jul 2024, at 10:56, Soham Saha @.***> wrote:
Thanks! I am not much experienced in graphical art, but I do love working around patterns, and procedural/digital art. I don’t think it would be possible for me to delve fully into ‘work’ right now, but I would love to hear more about it. Would you care to elaborate?
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Ok… What should the logo be about? Any particular topic?
Also, 3d is not exactly my forte, at least if I want to have granular control over the program. I mean I am okay with 3d graphing apps, but not more than that. I can help you better if its 2d, especially large scale particle system renderings like one of my previous projects
it's for a company I'm starting and it's called "Scendance" so ideally it would morph into those words somehow.
But I'm open to other ideas. I just want it to look really nice and "mathy".
On 15 Jul 2024, at 17:19, Soham Saha @.***> wrote:
Ok… What should the logo be about? Any particular topic?
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So animated should be better than a still logo right?
Definitely! I'm trying to catch peoples' eye with something original.
You see how your "tangled" visuatization morphs from a point cloud to a shape? I would want that shape to be my logo, or part of it, for example the "S"
Or, the word "Scendance" might only become visible when you rotate the point cloud or something like that.
We could gradient descent some function (with many parameters) until it "matches" the SVG of the logo, for example?
Just throwing ideas out there.

On 15 Jul 2024, at 17:26, Soham Saha @.***> wrote:
So animated should be better than a still logo right?
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This was an evolutionary genetic algorithm I had worked with earlier. It is not working as well as I thought it would, but still here it is. What do you think?
haha you're good!
I like it a lot. We should talk if you want to.
On 15 Jul 2024, at 17:56, Soham Saha @.***> wrote:
This was an evolutionary genetic algorithm I had worked with earlier. It is not working as well as I thought it would, but still here https://drive.google.com/file/d/17dlxB4tMyGiqDbqgVhwoPY6C7Gnsluz1/view?usp=sharing it is. What do you think?
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Sorry, but I’d be more comfortable keeping the discussion here.
Actually, I don’t think it would be possible for me to spend enough time to craft the entire logo. The time I get for programming is pretty erratic, and it is impossible for me to predict when I could get the logo done. However, what I can do, is provide new ideas, suggestions and feedback, write small sample programs, etc. Also I am always ready to discuss about procedural/generative artwork, or programming in general.
I would love to be professionally involved in procedural art, but it is currently impossible for me to devote enough time to it, at least this year, or perhaps longer.
So, here are some ideas:
And you were right, we could model an ‘S’ with a Bezier curve and then add smoke tendrils from it like in this one (bottom-most image). [Would send an animation of the same if I get time]
So what I'm going to do is take a look at your code, think about some ideas, and come back to you Soham. I'll probably put out some pull requests in a week or two, hopefully!
I think there's so much to do breaking out of the strictures of HTML/CSS.
On 16 Jul 2024, at 16:55, Soham Saha @.***> wrote:
And you were right, we could model an ‘S’ with a Bezier curve and then add smoke tendrils from it like in this one https://github.com/Soham-Saha/VectorFieldSimulator (bottom-most image)
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haha works great! I'll take a tinker and see what I can contribute
On 18 Jul 2024, at 06:38, Soham Saha @.***> wrote:
demo.txt https://github.com/user-attachments/files/16278199/demo.txt Open in Notepad Zoom out (Ctrl+Scroll down) ASCII animation might also be possible.
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Thanks. Here's the code.
Hey Soham ( I hope that's not wrong ), I consult based in London and I'd love to connect. I would like to know if you might be interested in some (graphic art) consulting work. I saw your stuff on Hacker News. Love it.
thomas dot browne at delphos
not dot com, but remove the last m