Closed Omnielement closed 8 months ago
When you switch to subWorld or back, some VFX dust will throw an exception in hookManager. If we clear the VFX by using "Ins.VFXManager.Clear();" , the VFX will no longer display.
When you switch to subWorld or back, some VFX dust will throw an exception in hookManager. If we clear the VFX by using "Ins.VFXManager.Clear();" , the VFX will no longer display.