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SolarLune
/
resolv
A Simple 2D Golang collision detection and resolution library for games
MIT License
451
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42
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Massive Internal Rewrite
#25
SolarLune
closed
5 days ago
0
fix: Fix mtv calculation for both polygon-polygon as well as polygon-circle intersections.
#24
d3rped
closed
2 weeks ago
4
fix: bump version in readme
#22
soockee
closed
5 days ago
1
Optimized Tags
#21
kettek
opened
1 year ago
5
Replace internal map usage with slices
#20
kettek
closed
5 days ago
1
update path to vector package
#19
quartercastle
closed
1 year ago
3
fix calculate bounds error
#18
zt897571
closed
2 years ago
0
object bound calculate error
#17
zt897571
closed
2 years ago
3
Restructure project
#11
tslocum
closed
3 years ago
0
Fix example code
#10
tslocum
closed
3 years ago
1
Use Ebiten game engine as your example.
#9
einthusan
closed
3 years ago
3
How is the performance?
#8
einthusan
closed
1 year ago
2
Get coordinate for intersection?
#7
magnuswahlstrand
closed
5 years ago
1
Point line intersection
#6
magnuswahlstrand
closed
5 years ago
4
Example rendered by Ebiten, and compiled to WebAssembly
#5
peterhellberg
closed
6 years ago
3
Ignore Game Binary
#4
alloro
closed
6 years ago
1
Maybe remove the Game binary from the repo?
#3
peterhellberg
closed
6 years ago
1
Image dump
#2
SolarLune
closed
3 years ago
2
Todo List
#1
SolarLune
closed
3 years ago
9