Solarint / SAIN

Full EFT AI Replacement
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Crash #109

Closed AtlasActual closed 1 month ago

AtlasActual commented 7 months ago

2023-11-11 13:47:08.006 -05:00|0.13.5.3.26535|Error|Default| EXCEPTION: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at SAIN.SAINComponent.BaseClasses.SAINPersonTransformClass.get_TransformNull () [0x00033] in :0 at SAIN.SAINComponent.Classes.SAINEnemyVision.Update (System.Boolean isCurrentEnemy) [0x00085] in :0 at SAIN.SAINComponent.Classes.SAINEnemyClass.Update () [0x0002b] in :0 at SAIN.SAINComponent.Classes.SAINEnemyController.UpdateEnemies () [0x00044] in :0 at SAIN.SAINComponent.Classes.SAINEnemyController.Update () [0x00000] in :0 at SAIN.SAINComponent.SAINComponentClass.Update () [0x00095] in :0 2023-11-11 13:47:08.008 -05:00|0.13.5.3.26535|Error|Default|NullReferenceException SAIN.SAINComponent.BaseClasses.SAINPersonTransformClass.get_TransformNull () (at :0) SAIN.SAINComponent.Classes.SAINEnemyVision.Update (System.Boolean isCurrentEnemy) (at :0) SAIN.SAINComponent.Classes.SAINEnemyClass.Update () (at :0) SAIN.SAINComponent.Classes.SAINEnemyController.UpdateEnemies () (at :0) SAIN.SAINComponent.Classes.SAINEnemyController.Update () (at :0) SAIN.SAINComponent.SAINComponentClass.Update () (at :0) UnityEngine.DebugLogHandler:LogException(Exception, Object) Class327:UnityEngine.ILogHandler.LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)