Open Mattias-TB opened 1 year ago
I was going to try to reproduce this in a fresh project and I noticed that the only difference was that in the fresh project, the Scripting Backend
was set to Mono
and API Compatibility Level
was set to .NET Standard 2.1
. I switched to .NET Framework
and tried creating a new variable. which worked right away. I then switched to IL2CPP
and that also worked.
In the project from the first post in this issue, the Scripting Backend
is set to IL2CPP
(since I am building for Android), after switching to Mono
, creating a variable and then switching backl to IL2CPP
, the error is gone and I can create variables.
Hi! Can you hit me up on discord? I'm facing a similar problem. s_marcell#6643
I am using Unity 2021.3.6f1 and have installed using the Package Manager:
I am getting a NullReferenceException when trying to create a new Variable of type Int, I can still create Events without problems.