When you enter the pond area, the fairy should prompt you to pick up the fishing pole.
Unlike other prompts, we can's hook this into entering a scene; we'll have to walk over some kind of trigger to make it work, similar to the exit checks in the bedroom and living room.
When you enter the pond area, the fairy should prompt you to pick up the fishing pole.
Unlike other prompts, we can's hook this into entering a scene; we'll have to walk over some kind of trigger to make it work, similar to the exit checks in the bedroom and living room.