Open robegamesios opened 2 years ago
Thanks for letting me know that. However, I don't have any VR HMD now, so I cannot reproduce the issue. I saw your repo and realized that you have used the repo of bHaptics as an alternative. I think that is a clever way to solve this problem.
Aside from that, I saw your commit log about the bug of SteamAPIHelper. The bug was due to the upgrade of Steam and had been solved by the latest commit.
I cannot promise that I will fix the bugs due to the lack of resources, but I will try my best to solve it.
Hi,
Thanks for replying. Yeah I ended up using bhaptics as an alternate solution.
Thanks for creating the project, it help me a lot
Best, Rob
On Sep 4, 2022, at 8:43 AM, Solla @.***> wrote:
Thanks for letting me know that. However, I don't have any VR HMD now, so I cannot reproduce the issue. I saw your repo and realized that you have used the repo of bHaptics as an alternative. I think that is a clever way to solve this problem.
Aside from that, I saw your commit log about the bug of SteamAPIHelper. The bug was due to the upgrade of Steam and had been solved by the latest commit.
I cannot promise that I will fix the bugs due to the lack of resources, but I will try my best to solve it.
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Hi, I forked your repo and started a Haptic Gun project: https://github.com/robegamesios/VRHapticGun. The game event detection was working until today. Im not sure why it stopped sending game events.
at game start, It triggers and logs the
GameEvent Game Reloaded with WeaponType.None
but then it does not log anything anymore after.this part of the code in
HalfLifeAlyxGameMonitor.cs
,PureEventString
returns an empty string instead of e.g.player_shoot_weapon
:ParseEvent still gets executed but
Event
is empty string.any help is appreciated. thanks