Closed Fauli1221 closed 4 months ago
Seems to mostly be a problem if you put the spell underground, but.. Yeah, if it gets to the size where it can break blocks, it will quickly grow to world-destroying size.
It seems that bedrock and barriers are actually safe from the black hole, but some things like gravestones can get destroyed.
For the last thing lotus mentioned a config with an array and the possibility to decide what blocks it can break would be quiet useful for modpack makers and maybe even make it possible to configure the max size so that if someone wanted they could restore the current behavior by setting that to like -1 or something
This is done/fixed. I went and rewrote the logic for the black holes somewhat to no longer share code with the shield which fixes a whole swath of issues.
To summarise:
maxDarkVortexSize
gamerule)unicopia:catapult_immune
are excluded from being affected by black holes now too (add your tombstones to that)diameter = (1 - (1/(1 + mass))) * maxRadius
Is it possible to uncap the black hole diameter limit while this would not be useful in survival it could be funny if a creative test world also is the diameter measured in meters I assume it is and if so could you increase the max to 100 Also what is the default
Is it possible to uncap the black hole diameter limit while this would not be useful in survival it could be funny if a creative test world also is the diameter measured in meters I assume it is and if so could you increase the max to 100 Also what is the default
The default is 20, and chose 25 as the max-max because the game becomes unplayable above that.