Closed ruvaldak closed 1 year ago
This PR now does the following: Adds configurable fog height Fixes #11 by adding a transition from vanilla fog to denser void fog. Adds a toggle for always denser fog and difficulty scaling.
Particles are unchanged and don't adjust with the fog height setting.
Changes: Particles now adjust according to fog height setting Re-renamed alwaysDenseFog to prettyFog, because semantics. changed fadeStartOffset's usage to be subtractive from maxFogHeight, instead of additive
Should be more or less done. Lemme know if I missed anything in particular or if any changes still need to be done.
Alright, looks good. There's still some formatting weirdness, but nothing I can't fix. I'll have to also test this a little before I put it into a release, but otherwise looks good to merge.
Happy to hear. Looking forward to hearing about how your testing goes
This is still heavily WIP, but I figured I might as well open a PR now. Simply working on adding a slider to allow configuration of the height at which the void fog starts kicking in.