SoloGameDevGitHub / AIEngine

An Artificial Intelligence Engine to be used mainly in game development. It contains a bunch of algorithms and techniques used in game development, like Neural Networks, Genetic Algorithm, A*, Minimax, MCTS and a lot more.
https://sologamedev.blog
MIT License
6 stars 2 forks source link

Implementing Multilayer Perceptron #15

Closed andreimesquita closed 4 years ago

andreimesquita commented 4 years ago

Partial implementation of the Multilayer Perceptron with a brute force training approach. Next enhancements will bring the Backpropagation algorithm (gradient descent), so the MLP can be trained appropriately.