An Artificial Intelligence Engine to be used mainly in game development. It contains a bunch of algorithms and techniques used in game development, like Neural Networks, Genetic Algorithm, A*, Minimax, MCTS and a lot more.
Partial implementation of the Multilayer Perceptron with a brute force training approach.
Next enhancements will bring the Backpropagation algorithm (gradient descent), so the MLP can be trained appropriately.
Partial implementation of the Multilayer Perceptron with a brute force training approach. Next enhancements will bring the Backpropagation algorithm (gradient descent), so the MLP can be trained appropriately.