Closed StephenCWills closed 7 years ago
A recent change caused monster names in Ultimate difficulty to start showing up as their non-Ultimate alternatives. This should fix it.
I'd rather make the ultimate boolean local to the init file so it has to be set only once per display, rather than being read on every monster.
I see what you mean. I've updated my pull request.
Thanks!
A recent change caused monster names in Ultimate difficulty to start showing up as their non-Ultimate alternatives. This should fix it.