Unitxt is unloaded for a frame at the main menu, so the AIO may crash when fetching certain strings. Item kill counters in the bank and multi-floor list were missing or bogus--this corrects them by using the item data.
Also fixed the mag timer in ReadItemData() to round up to the nearest second. This way the timer starts at 03:30 and will hit 00:00 exactly when the mag can be fed.
Unitxt is unloaded for a frame at the main menu, so the AIO may crash when fetching certain strings. Item kill counters in the bank and multi-floor list were missing or bogus--this corrects them by using the item data.
Also fixed the mag timer in ReadItemData() to round up to the nearest second. This way the timer starts at 03:30 and will hit 00:00 exactly when the mag can be fed.