Open datee opened 1 year ago
Yes, this is normal, you can see my comments about it here: https://github.com/RobertBorghese/Haxe-UnrealEngine5/issues/3#issuecomment-1264933322
As mentioned there, unfortunately all of the warnings come from hxcpp, a required library for compiling Haxe/C++ output, but one that does not have many errors enabled in its compilation environment.
It’s possible to suppress these errors, but it’d be kind of a hassle, so haven’t gotten around to it yet. Afaik, Unreal doesn’t provide any system for suppressing any warnings/errors, just a select handful of ones. So the only solution is to clutter up the output files with tons of C++ suppress macro things.
As this project is still in early development, they’ll be left on for testing purposes for the time being, but open to changing this in future.
Ah, yes. Sorry, i didnt see your earlier comment about this. Will leave this issue open still for now, in case others have the same question!
So, compiling a project seems to generate lots and lots of hxcpp warnings.. any idea whats going on here? Even so, the project complies and runs ok - but it would definitly be nice to remove or at least supress these?
(I've attached a file with the warnings) warnings.txt