SomeRandomGameDev / DumbFramework

A very dumb framework/glue to small useful libraries for quick and dirty prototyping.
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Layer mecanism #7

Closed SomeRandomGameDev closed 10 years ago

SomeRandomGameDev commented 11 years ago

Actually, there's no layer mechanism. One could use the Z coordinate in the shader. This coordinate could be used as an automatic sprite sorter with Z-buffer enabled.