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Son-Guhun
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Titan-Land-Lands-of-Plenty
A WC3 sandbox roleplaying map inspired by those that came before.
MIT License
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TO-DO List for Pathing Maps
#202
Closed
Son-Guhun
closed
3 years ago
Son-Guhun
commented
3 years ago
What needs to be handled:
Default Models
Custom Models
Existing structures
Default Models
[x] Create script that reads doodad.ini and unit.ini to create a map from models to pathing textures
[x] Create a script to map a unit to a pathing texture using its model
Custom Models
[x] Create a database that maps a derivative model to its base model.
[x] Use pathing maps for base models on derivatives.
[x] Handle custom models that aren't derivative.
[x] Create a command in-game to give generic pathing maps and check how each one fits
[x] Create a file that maps a unit to a generic pathing map
Existing structures
[x] Create a json file for legacy structures that maps unit ids to pathing maps
[x] For structures that use default pathing maps, simply use those.
[x] For structures that use custom pathing maps, integrate those with imagereader.py
[x] Convert all structures to units
Check which decorations are still missing a pathing map
[x] Create a file that lists all decorations that should not have a pathing map.
[x] Decorations with missing pathing maps that aren't in that list are reported.
What needs to be handled:
Default Models
Custom Models
Existing structures
Check which decorations are still missing a pathing map