It's a bit annoying when the model is moving when you're trying to get that exact look you want. It should stay idle, just like in the original DressUp frame.
Basically, in your DressUpFrame_Show, you should add this:
DressUpModel:SetAnimation(0, 0); -- SetAnimation(0) is the default, should be its 0 variant
It's a bit annoying when the model is moving when you're trying to get that exact look you want. It should stay idle, just like in the original DressUp frame.
Basically, in your
DressUpFrame_Show
, you should add this: